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Mayflash gamecube adapter pc not working
Mayflash gamecube adapter pc not working











  1. #MAYFLASH GAMECUBE ADAPTER PC NOT WORKING HOW TO#
  2. #MAYFLASH GAMECUBE ADAPTER PC NOT WORKING CODE#

InputMap. Input_event = InputEventJoypadMotion.new() InputMap.action_add_event(input_name, input_event) Input_event = InputEventJoypadButton.new() # Create inputs for each controller/button/axisįor button_index in range(JOY_BUTTON_MAX):

#MAYFLASH GAMECUBE ADAPTER PC NOT WORKING CODE#

This is the code i've been using to debug the issue:

#MAYFLASH GAMECUBE ADAPTER PC NOT WORKING HOW TO#

I also did a quick check with a PS4 controller and it seems to work normally with the expected button and axis indices.Īny help on how to get gamecube controllers working would be much appreciated! Steps to reproduce I get this response with the adapter in PC mode and no response with it in Wii u/NS mode (for both Dolphin and Godot). I have GCAdapterDriver installed though i'm not sure how exactly it plays into dolphin and/or godot. When i compare with Dolphin, dolphin is able to map all buttons and axes and has more expected indices (XABY are buttons 1234 respectively). Main/input_default.cpp:810 - Index p_axis = 23 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 22 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 21 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 20 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 19 is out of bounds (JOY_AXIS_MAX = 10). Supports the built-in Vibration Feedback with no delays by plugging the two USB ports of the adapter into your Wii U system or PC USB connector ports. Recently I got a new motherboard and processor, and ever since my Mayflash adapter isnt being detected. The GameCube Controller Adapter allows you to connect up to four GameCube controllers (or wireless GameCube controllers) to a Wii U system, PC USB and Switch. Main/input_default.cpp:810 - Index p_axis = 18 is out of bounds (JOY_AXIS_MAX = 10). Ive had my mayflash gamecube adapter for several months, and its never had any problems until recently. Main/input_default.cpp:810 - Index p_axis = 17 is out of bounds (JOY_AXIS_MAX = 10).

mayflash gamecube adapter pc not working

Main/input_default.cpp:810 - Index p_axis = 16 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 15 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 14 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 13 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 12 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 11 is out of bounds (JOY_AXIS_MAX = 10). Main/input_default.cpp:810 - Index p_axis = 10 is out of bounds (JOY_AXIS_MAX = 10).













Mayflash gamecube adapter pc not working